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D&D Adventurers League - DDAL5-6 Beneath the Fetid Chelimber

Event Type: Org Play
Number of Players: 3 to 7
Player Level: Beginner
Description: The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the super-intelligent hill giant, Bad Fruul, and prevent him troubling the town of Parnast. To find the tower, adventurers must overcome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lost tower. For Adventurers League Characters Level 1-4.

Gamemaster: Adventurers League

Sessions

# Times (Duration) Location (Building:Room:Table Number) Slots Left Registration
1 Sat 8:00 PM to Sun 12:00 AM (4 hours) Brockman Hall:103:1 0 Log in to sign up